Paper Mogul Sports
· Season 3 · Round 41

The Boiler Run — Team Pack Race

The Basement · The Boiler Run · 743 m · 16 competitors Heavy drops Peg chaos Slick floor Pinch points Soft surfaces Uphill section Air time Curve heavy
FULL TIME Fairness
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Carnage — Chunk survives to win

Chunk took The Boiler Run — Team Pack Race for the Lump Patrol. Gravy finished second. 14 competitors failed to finish. Lump Patrol took the team honours.

#CompetitorTeamTimeGap Grid+/-ContactsTop speed
Chunk INCOMPLETE LMP Lump Patrol 2:10.149 4 +3 9 13.6
Gravy INCOMPLETE LMP Lump Patrol 2:24.571 +14.42 15 +13 10 12.0
3 Honey Mustard NUG The Nuggets 2:30.321 +20.17 9 +6 12 11.0
Thick Rick INCOMPLETE NUG The Nuggets 2:30.983 +20.83 7 +3 2 19.4
Slapper INCOMPLETE PCK The Pucks 2:33.334 +23.19 5 0 10 10.9
Floppy Joe INCOMPLETE NOO The Noodles 2:41.749 +31.60 1 -5 8 9.3
7 The Heel WET The Wet Socks 2:43.600 +33.45 10 +3 9 9.2
Big Randy INCOMPLETE NOO The Noodles 2:47.927 +37.78 16 +8 5 9.7
The Unit INCOMPLETE HEA Basement Heat 2:48.638 +38.49 13 +4 11 10.6
Tube Sock INCOMPLETE WET The Wet Socks 2:49.472 +39.32 12 +2 4 9.9
The Coaster INCOMPLETE PCK The Pucks 3:00.482 +50.33 8 -3 9 10.8
Butter Bean INCOMPLETE BEA The Beans 3:13.222 +63.07 14 +2 3 10.1
Custard INCOMPLETE SFT The Soft Boys 3:16.317 +66.17 6 -7 9 10.6
Tender Greg INCOMPLETE SFT The Soft Boys 3:41.633 +91.48 3 -11 8 15.3
Pilot Light INCOMPLETE HEA Basement Heat 3:45.617 +95.47 2 -13 8 10.9
Sweaty Gerald INCOMPLETE BEA The Beans 3:48.689 +98.54 11 -5 11 16.6
0.017
Absolute carnage. Averaging 10.7 contacts an event coming in.
4.867
The lead changes hands. Gravy.
8.967
They will not want to see that again.
12.839
They will not want to see that again.
16.522
Up goes Pilot Light.
20.278
Sweaty Gerald takes a knock.
24.928
That is a big one for The Unit. Averaging 11.5 contacts an event coming in.
28.944
Chunk has it. Recent finishes: 2-7-2-1-10.
29.206
Gravy gets air.
32.606
Chunk takes it. Career record: 23 wins from 80, average finish 3.7.
36.372
Look at that.
SectionSurfaceLeader at exitElapsedFastest through
Starting Ramp Smooth Butter Bean 1.561 Butter Bean 1.561
Smooth Descent Hard Gravy 4.683 Chunk 2.705
Sweeping Curve Hard Sweaty Gerald 6.572 Tender Greg 1.556
Smooth Descent Smooth Chunk 8.244 The Coaster 1.283
The Drops Smooth Chunk 10.161 Chunk 1.917
Peg Field Metal Chunk 12.678 Gravy 1.928
The Pinball Table Hard Chunk 14.233 Gravy 1.527
Collision Funnel Carpet Chunk 15.833 Chunk 1.600
Smooth Descent Smooth Chunk 18.083 Chunk 2.250
Barrier Run Metal Chunk 21.928 The Coaster 2.589
Sweeping Curve Hard Chunk 23.894 The Coaster 1.606
Bounce Pads Slick Chunk 26.417 The Coaster 2.161
S-Bend Hard Chunk 28.689 The Coaster 1.883
Tight Curve Smooth Chunk 30.972 The Coaster 2.089
The Funnel Carpet Chunk 31.944 The Coaster 0.922
#TeamScoreFinishersPoints
1 LMP Lump Patrol 3 0/2 8
2 NUG The Nuggets 7 1/2 7
3 NOO The Noodles 14 0/2 6
4 PCK The Pucks 16 0/2 5
5 WET The Wet Socks 17 1/2 4
6 HEA Basement Heat 24 0/2 3
7 SFT The Soft Boys 27 0/2 2
8 BEA The Beans 28 0/2 1
Pack races score the sum of a team's best three finishing positions. Lower is better.

Race card

16 declared
1
Big Randy The Noodles
67 starts, 1 win, average finish 6.6. Last five: 8-5-6-10-6.
31.26
12
Floppy Joe The Noodles
65 starts, 1 win, average finish 6.8. Last five: 8-8-11-6-5.
71.90
11
Tube Sock The Wet Socks
70 starts, 0 wins, average finish 6.7. Last five: 8-6-6-7-5.
29.60
9
The Heel The Wet Socks
74 starts, 1 win, average finish 6.8. Last five: 6-3-6-7-8.
19.26
22
Butter Bean The Beans · HOME
72 starts, 0 wins, average finish 7.0. Last five: 9-5-7-10-5.
70.71
8
Sweaty Gerald The Beans · HOME
69 starts, 1 win, average finish 6.8. Last five: 5-12-7-5-4.
40.33
9
Pilot Light Basement Heat · HOME
69 starts, 2 wins, average finish 7.3. Last five: 7-8-4-15-4.
93.34
1
The Unit Basement Heat · HOME
72 starts, 2 wins, average finish 6.6. Last five: 4-10-7-2-10.
45.18
2
Honey Mustard The Nuggets · HOME
70 starts, 9 wins, average finish 4.5. Last five: 3-3-16-3-2.
16.27
33
Thick Rick The Nuggets · HOME
69 starts, 7 wins, average finish 4.6. Last five: 6-3-3-3-3.
19.33
5
Chunk Lump Patrol
74 starts, 22 wins, average finish 3.7. Last five: 2-1-1-2-16.
4.66
17
Gravy Lump Patrol
67 starts, 16 wins, average finish 4.0. Last five: 2-3-2-7-4.
11.94
3
The Coaster The Pucks
71 starts, 31 wins, average finish 3.2. Last five: 1-2-2-1-4.
3.76
8
Slapper The Pucks
73 starts, 32 wins, average finish 3.4. Last five: 1-2-1-2-13.
5.31
21
Custard The Soft Boys
73 starts, 0 wins, average finish 5.9. Last five: 3-5-4-4-8.
22.78
6
Tender Greg The Soft Boys
67 starts, 0 wins, average finish 5.8. Last five: 4-4-14-4-8.
36.96

Course preview

50 sections · 743 m
Starting Ramp Hard
8m ↓24°
Smooth Descent Hard
20m ↓15°
Sweeping Curve Hard
16m ↓13°
Smooth Descent Hard
16m ↓15°
The Drops Hard
14m ↓32°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
S-Bend Smooth
18m ↓12°
Tight Curve Smooth
11m ↓12°
The Funnel Smooth
11m ↓17°
Narrow Pipe Metal
13m ↓18°
The Gauntlet Smooth
17m ↓22°
The Hairpin Smooth
14m ↓16°
Split Route Smooth
16m ↓22°
Stairwell Hard
16m ↓31°
Carpet Flat Carpet
14m ↓10°
Tight Curve Carpet
11m ↓12°
The Hairpin Smooth
14m ↓16°
Stairwell Hard
16m ↓31°
Fabric Run Soft fabric
12m ↓11°
The Drops Hard
14m ↓32°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
Smooth Descent Hard
22m ↓15°
Sweeping Curve Hard
16m ↓13°
Slick Floor Slick
16m ↓12°
The Plunge Metal
18m ↓30°
Smooth Descent Hard
20m ↓15°
The Kicker Hard
9m ↓11°
Bounce Pads Smooth
14m ↓22°
The Gap Hard
16m ↓15°
The Drops Hard
14m ↓32°
Sweeping Curve Smooth
16m ↓13°
The Washboard Hard
16m ↓32°
Big Air Metal
22m ↓17°
Smooth Descent Smooth
16m ↓15°
Sweeping Curve Hard
16m ↓13°
Final Sprint Hard
18m ↓16°
Target Zone Carpet
8m ↓5°
Exit Gate Hard
7m ↓8°

Built for full-roster events. Four pinch points, two peg fields and nowhere at all to hide. The boiler itself is in play and always has been: the rulebook lists it under furniture, and the medical staff list it under something else.

On the record

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