Paper Mogul Sports
Under the house · opened 1971 · 14,000 capacity

The Basement

“The Concrete Room” — Bare concrete, one strip of ruined carpet running two-thirds of the way down, and a water heater that has never been moved and never will be. Cold, loud, and unkind to anything that needs grip. The carpet is the only forgiving thing in the room and it stops eleven metres short of where it would do any good.

Venue record
1:54.300

The Basement Relay

Relay · 594 m · 41 sections · difficulty ●●●●●
Record 36.333

Four legs, four surfaces, four completely different problems. The third leg is run on the ruined carpet, which is the slowest ground in the sport, and choosing who runs it is a statement about them that everybody in the room understands.

Starting Ramp Hard
8m ↓24°
Smooth Descent Hard
20m ↓15°
Sweeping Curve Hard
16m ↓13°
Smooth Descent Hard
16m ↓15°
The Drops Hard
14m ↓32°
Smooth Descent Hard
22m ↓15°
Sweeping Curve Hard
16m ↓13°
Slick Floor Slick
16m ↓12°
The Plunge Metal
18m ↓30°
Smooth Descent Hard
20m ↓15°
The Kicker Hard
9m ↓11°
Stairwell Hard
16m ↓31°
Carpet Flat Carpet
14m ↓10°
Tight Curve Carpet
11m ↓12°
The Hairpin Smooth
14m ↓16°
Stairwell Hard
16m ↓31°
Fabric Run Soft fabric
12m ↓11°
The Drops Hard
14m ↓32°
Carpet Flat Carpet
18m ↓10°
Fabric Run Soft fabric
12m ↓11°
Sweeping Curve Carpet
16m ↓13°
The Kicker Smooth
9m ↓11°
Carpet Flat Carpet
14m ↓10°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
S-Bend Smooth
18m ↓12°
Tight Curve Smooth
11m ↓12°
The Funnel Smooth
11m ↓17°
Narrow Pipe Metal
13m ↓18°
The Gauntlet Smooth
17m ↓22°
The Hairpin Smooth
14m ↓16°
Split Route Smooth
16m ↓22°
Sweeping Curve Smooth
16m ↓13°
Final Sprint Smooth
18m ↓16°
Target Zone Carpet
8m ↓5°
Exit Gate Smooth
7m ↓8°
Heavy dropsSlick floorUphill sectionSoft surfacesPeg chaosPinch pointsCurve heavy

The Boiler Run

Team Pack Race · 743 m · 50 sections · difficulty ●●●●
Record 32.407

Built for full-roster events. Four pinch points, two peg fields and nowhere at all to hide. The boiler itself is in play and always has been: the rulebook lists it under furniture, and the medical staff list it under something else.

Starting Ramp Hard
8m ↓24°
Smooth Descent Hard
20m ↓15°
Sweeping Curve Hard
16m ↓13°
Smooth Descent Hard
16m ↓15°
The Drops Hard
14m ↓32°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
S-Bend Smooth
18m ↓12°
Tight Curve Smooth
11m ↓12°
The Funnel Smooth
11m ↓17°
Narrow Pipe Metal
13m ↓18°
The Gauntlet Smooth
17m ↓22°
The Hairpin Smooth
14m ↓16°
Split Route Smooth
16m ↓22°
Stairwell Hard
16m ↓31°
Carpet Flat Carpet
14m ↓10°
Tight Curve Carpet
11m ↓12°
The Hairpin Smooth
14m ↓16°
Stairwell Hard
16m ↓31°
Fabric Run Soft fabric
12m ↓11°
The Drops Hard
14m ↓32°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
Smooth Descent Hard
22m ↓15°
Sweeping Curve Hard
16m ↓13°
Slick Floor Slick
16m ↓12°
The Plunge Metal
18m ↓30°
Smooth Descent Hard
20m ↓15°
The Kicker Hard
9m ↓11°
Bounce Pads Smooth
14m ↓22°
The Gap Hard
16m ↓15°
The Drops Hard
14m ↓32°
Sweeping Curve Smooth
16m ↓13°
The Washboard Hard
16m ↓32°
Big Air Metal
22m ↓17°
Smooth Descent Smooth
16m ↓15°
Sweeping Curve Hard
16m ↓13°
Final Sprint Hard
18m ↓16°
Target Zone Carpet
8m ↓5°
Exit Gate Hard
7m ↓8°
Heavy dropsPeg chaosSlick floorPinch pointsSoft surfacesUphill sectionAir timeCurve heavy

The Concrete Mile

Individual Descent · 611 m · 41 sections · difficulty ●●●●●
Record 31.114

The classic Basement descent, run end to end. Fast, hard, and entirely unforgiving of a bad line — and long enough that a bad line has time to cost you twice. The floor was laid in a single pour with a two-degree fall nobody planned, which is why everything drifts left and why the left wall has been repainted four times.

Starting Ramp Hard
8m ↓24°
Smooth Descent Hard
20m ↓15°
Sweeping Curve Hard
16m ↓13°
Smooth Descent Hard
16m ↓15°
The Drops Hard
14m ↓32°
Peg Field Hard
14m ↓32°
The Pinball Table Slick
20m ↓14°
Collision Funnel Hard
10m ↓16°
Smooth Descent Hard
16m ↓15°
Barrier Run Smooth
14m ↓22°
Sweeping Curve Smooth
16m ↓13°
Bounce Pads Smooth
14m ↓22°
Carpet Flat Carpet
18m ↓10°
Fabric Run Soft fabric
12m ↓11°
Sweeping Curve Carpet
16m ↓13°
The Kicker Smooth
9m ↓11°
Carpet Flat Carpet
14m ↓10°
S-Bend Smooth
18m ↓12°
Tight Curve Smooth
11m ↓12°
The Funnel Smooth
11m ↓17°
Narrow Pipe Metal
13m ↓18°
The Gauntlet Smooth
17m ↓22°
The Hairpin Smooth
14m ↓16°
Split Route Smooth
16m ↓22°
Smooth Descent Hard
22m ↓15°
Sweeping Curve Hard
16m ↓13°
Slick Floor Slick
16m ↓12°
The Plunge Metal
18m ↓30°
Smooth Descent Hard
20m ↓15°
The Kicker Hard
9m ↓11°
Bounce Pads Smooth
14m ↓22°
The Gap Hard
16m ↓15°
The Drops Hard
14m ↓32°
Sweeping Curve Smooth
16m ↓13°
The Washboard Hard
16m ↓32°
Big Air Metal
22m ↓17°
Smooth Descent Smooth
16m ↓15°
Sweeping Curve Hard
16m ↓13°
Final Sprint Hard
18m ↓16°
Target Zone Carpet
8m ↓5°
Exit Gate Hard
7m ↓8°
Heavy dropsPeg chaosSlick floorPinch pointsSoft surfacesUphill sectionAir timeCurve heavy